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Take Two Interactive Software Inc

TTWONasdaqServices-Prepackaged SoftwareFiscal year ends March 31
Financials through Q1 FY2027, quarter ended Jun 30, 2026Last filing: 10-Q on Aug 7, 2026Score 6/3070% above fair value
$192.10+1.93 (+1.01%)

Close on Nov 2, 2026Market cap $35.92BP/E –Yield –

Take Two Interactive Software Grand Theft Auto Online / series Recurrent Consumer by Quarter

Grand Theft Auto Online / series Recurrent Consumer Spending growth (% y/y) (%)

Take Two Interactive Software Grand Theft Auto Online / series Recurrent Consumer: 3.0% in Q1 FY27.

Latest, Q1 FY27
3.0%
Period ended Jun 30, 2026
Change on a year earlier
–
History
3 quarters
Since Q3 FY26
Sources
3
Documents cited below

Where the Q1 FY27 figure comes from

“The GTA series grew 3%”

Source: Take-Two FY2027Q1 Earnings Presentation ↗

Reported in Quarterly Earnings Presentations (Page 4).

Quarterly history

Hover a value to see the sentence it was read from; calculated values show their formula

PeriodEndedGrand Theft Auto Online / series Recurrent Consumer Spending growth (% y/y) (%)Year on yearSource
Q1 FY27Jun 30, 20263.0%–Take-Two FY2027Q1 Earnings Presentation ↗
Q4 FY26Mar 31, 20265.0%–Take-Two FY2026Q4 Earnings Presentation ↗
Q3 FY26Dec 31, 202527.0%–Take-Two FY2026Q3 Earnings Presentation ↗

Cite this data

StockData. (2026). Take Two Interactive Software Grand Theft Auto Online / series Recurrent Consumer (%), quarterly Q3 FY26–Q1 FY27 [Data set]. Compiled from Take Two Interactive Software SEC filings and investor materials. https://stockdatahq.com/stocks/ttwo/kpis/nb-rcs-gta-yoy

See every metric in the Take Two Interactive Software KPI table. Data updated Oct 31, 2026.