GRVYNasdaqServices-Computer Processing & Data PreparationFiscal year ends December 31
GRAVITY Co., Ltd.
Financials through fiscal 2025, year ended Dec 31, 2025Last filing: 20-F on Apr 24, 2026
$66.47−0.24 (-0.36%)
Close on Oct 19, 2026
GRAVITY Co., Ltd. revenue by segment
By business segment
| Revenue | FY2025 | FY2024 | FY2023 | FY2022 | FY2021 | FY2020 | FY2019 | FY2018 | FY2017 | FY2016 | % of revenue | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mobile | ₩455.24B | ₩405.68B | ₩629.60B | ₩358.77B | ₩320.16B | ₩298.32B | ₩346.88B | ₩257.36B | – | – | 81.2% | +12.2% |
| Online | ₩90.34B | ₩76.99B | ₩81.02B | ₩89.26B | ₩75.37B | ₩89.55B | ₩48.18B | ₩41.29B | – | – | 16.1% | +17.3% |
| Others | ₩14.97B | ₩18.18B | ₩14.90B | ₩15.59B | ₩18.40B | ₩18.08B | ₩19.35B | ₩9.53B | – | – | 2.7% | -17.6% |
| Other Segments | – | – | – | – | – | – | – | – | – | ₩4.29B | – | – |
| Mobile Games | – | – | – | – | – | – | – | – | – | ₩14.00B | – | – |
| Online Game Software | – | – | – | – | – | – | – | – | – | ₩36.35B | – | – |
| Reportable Segments | – | – | – | – | – | – | ₩414.41B | ₩308.18B | ₩148.52B | ₩54.65B | – | – |
| Mobile Games and Applications | – | – | – | – | – | – | – | ₩239.49B | ₩82.62B | ₩12.04B | – | – |
| Operating income | FY2025 | FY2024 | FY2023 | FY2022 | FY2021 | FY2020 | FY2019 | FY2018 | FY2017 | FY2016 | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Mobile | ₩53.96B | ₩55.37B | ₩122.11B | ₩58.36B | ₩64.84B | ₩44.45B | ₩38.66B | ₩24.80B | – | – | -2.5% |
| Online | ₩30.73B | ₩34.21B | ₩44.11B | ₩45.83B | ₩31.27B | ₩43.63B | ₩7.75B | ₩4.29B | – | – | -10.2% |
| Others | -₩7.29B | -₩4.20B | -₩5.85B | ₩519.00M | ₩611.00M | ₩293.00M | ₩562.00M | ₩1.09B | – | – | +73.7% |
| Other Segments | – | – | – | – | – | – | – | – | – | ₩304.00M | – |
| Mobile Games | – | – | – | – | – | – | – | – | – | -₩7.94B | – |
| Online Game Software | – | – | – | – | – | – | – | – | – | ₩11.16B | – |
| Reportable Segments | – | – | – | – | – | – | ₩46.97B | ₩30.17B | ₩13.05B | ₩3.93B | – |
By product or service
| Revenue | FY2025 | FY2024 | FY2023 | FY2022 | FY2021 | FY2020 | FY2019 | FY2018 | FY2017 | FY2016 | % of revenue | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Micro-transaction revenue | ₩481.02B | ₩409.95B | ₩639.23B | ₩341.77B | ₩229.03B | ₩328.07B | – | – | – | – | 85.8% | +17.3% |
| Royalties and license fees | ₩64.56B | ₩72.71B | ₩71.39B | ₩106.26B | ₩166.51B | ₩59.80B | ₩34.22B | ₩18.05B | – | – | 11.5% | -11.2% |
| Others | ₩14.97B | ₩18.18B | ₩14.90B | ₩15.59B | ₩18.40B | ₩18.08B | ₩16.74B | ₩7.83B | – | – | 2.7% | -17.6% |
| Subscription Contract | – | – | – | – | – | – | ₩310.01B | ₩260.89B | – | – | – | – |
| Licensing Contract | – | – | – | – | – | – | ₩34.22B | ₩18.05B | – | – | – | – |
| Micro-transaction revenue | – | – | – | – | ₩229.03B | ₩328.07B | ₩310.01B | ₩260.89B | – | – | – | – |
By region
| Revenue | FY2025 | FY2024 | FY2023 | FY2022 | FY2021 | FY2020 | FY2019 | FY2018 | FY2017 | FY2016 | % of revenue | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Taiwan | ₩133.72B | ₩114.41B | ₩176.07B | ₩175.66B | ₩77.46B | ₩100.05B | ₩52.12B | ₩98.21B | ₩76.12B | ₩16.52B | 23.9% | +16.9% |
| Indonesia | ₩85.06B | ₩32.37B | ₩58.76B | ₩5.47B | ₩10.72B | ₩12.73B | ₩22.36B | ₩9.36B | ₩1.08B | ₩110.00M | 15.2% | +162.8% |
| Others | ₩54.85B | ₩56.65B | ₩36.98B | ₩18.76B | ₩38.13B | ₩34.02B | ₩51.19B | ₩18.66B | ₩11.00B | ₩3.33B | 9.8% | -3.2% |
| Thailand | ₩53.40B | ₩61.78B | ₩136.87B | ₩75.50B | ₩94.48B | ₩59.09B | ₩62.04B | ₩43.85B | ₩6.57B | ₩2.26B | 9.5% | -13.6% |
| United States | ₩52.69B | ₩34.65B | ₩22.70B | ₩33.70B | ₩20.89B | ₩20.66B | ₩55.06B | ₩10.57B | ₩7.77B | ₩5.13B | 9.4% | +52.1% |
| Philippines | ₩52.68B | ₩58.93B | ₩102.60B | ₩26.00B | ₩20.17B | ₩23.69B | ₩30.95B | ₩15.54B | ₩883.00M | – | 9.4% | -10.6% |
| South Korea | ₩38.87B | ₩53.14B | ₩86.06B | ₩46.72B | ₩73.75B | ₩109.90B | ₩45.27B | ₩80.81B | ₩28.71B | ₩14.77B | 6.9% | -26.9% |
| Japan | ₩27.64B | ₩18.86B | ₩19.00B | ₩26.13B | ₩40.26B | ₩22.50B | ₩28.47B | ₩9.77B | ₩9.49B | ₩9.27B | 4.9% | +46.6% |
| Brazil | ₩23.48B | ₩26.43B | ₩5.26B | ₩6.44B | – | – | – | – | – | ₩529.00M | 4.2% | -11.2% |
| Hong Kong SAR China | ₩20.16B | ₩17.26B | ₩22.66B | ₩24.40B | ₩7.65B | ₩201.00M | – | – | – | – | 3.6% | +16.8% |
| Malaysia | ₩18.00B | ₩26.36B | ₩58.55B | ₩24.83B | ₩30.42B | ₩23.12B | ₩13.51B | – | – | – | 3.2% | -31.7% |
| Other | – | – | – | – | – | – | – | – | – | ₩266.00M | – | – |
| Europe | – | – | – | – | – | – | – | – | – | ₩138.00M | – | – |
| China | – | – | – | – | – | – | – | – | ₩5.30B | ₩2.32B | – | – |
| United States and Canada | – | – | – | – | – | – | – | – | – | ₩5.13B | – | – |
| Taiwan and Hong Kong/Macau | – | – | – | – | – | – | – | – | – | ₩16.71B | – | – |
| United States of America/Canada | – | – | – | – | – | – | – | – | ₩7.77B | ₩5.13B | – | – |
From the segment and revenue-disaggregation notes of Gravity's 10-K and 10-Q filings (XBRL). Fourth-quarter figures are the fiscal year less the first nine months. Segment names follow the company's own labels and can change when it reorganizes.