GMENYSERetail-Computer & Computer Software StoresFiscal year ends January 30Also trades as GME.WT
GameStop Corp.
Financials through Q2 FY2026, quarter ended Aug 1, 2026Last filing: 10-Q on Sep 9, 2026
$26.44−0.37 (-1.38%)
Close on Oct 19, 2026
- Market cap
- $15.67B
- P/E (TTM)
- 17.4
- Dividend yield
- –
GameStop Corp. revenue by segment
By business segment
| Revenue | Q2 26 | Q1 26 | Q4 25 | Q3 25 | Q2 25 | Q1 25 | Q4 24 | Q3 24 | Q2 24 | Q1 24 | Q4 23 | Q3 23 | % of revenue | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| United States | $608.20M | $651.10M | $788.50M | $617.00M | $724.60M | $537.50M | $861.10M | $551.70M | $545.60M | $617.30M | $1.14B | $693.10M | 77.0% | -16.1% |
| Australia | $120.90M | $99.60M | $161.70M | $110.20M | $140.90M | $81.90M | $148.20M | $89.40M | $87.80M | $79.60M | $180.80M | $102.20M | 15.3% | -14.2% |
| Europe | $61.10M | $84.60M | $154.10M | $93.80M | $106.70M | $74.80M | $195.60M | $172.90M | $127.20M | $142.30M | $366.60M | $221.70M | 7.7% | -42.7% |
| United States | – | – | – | – | – | – | – | – | – | $617.30M | $1.14B | $693.10M | – | – |
| Canada | – | – | – | – | – | – | – | – | – | $42.60M | $102.50M | $61.30M | – | – |
| Australia | – | – | – | – | – | – | – | – | – | $79.60M | $180.80M | $102.20M | – | – |
| Europe | – | – | – | – | – | – | – | – | – | $142.30M | $366.60M | $221.70M | – | – |
| Canada | – | – | $0 | $0 | $0 | $38.20M | $77.70M | $46.30M | $37.70M | $42.60M | $102.50M | $61.30M | – | – |
| Operating income | Q2 26 | Q1 26 | Q4 25 | Q3 25 | Q2 25 | Q1 25 | Q4 24 | Q3 24 | Q2 24 | Q1 24 | Q4 23 | Q3 23 | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| United States | $153.20M | $144.60M | $129.90M | $56.00M | $63.70M | $33.60M | $76.10M | -$15.40M | -$1.50M | -$25.30M | $28.30M | -$9.10M | +140.5% |
| Australia | $8.10M | $0 | $7.50M | -$3.50M | $6.00M | -$5.40M | $7.60M | -$5.50M | -$5.90M | -$8.10M | $11.50M | -$5.20M | +35.0% |
| Europe | -$1.10M | -$1.30M | -$2.20M | -$11.20M | -$3.30M | -$16.80M | -$5.60M | -$9.40M | -$10.40M | -$12.70M | $13.90M | $2.70M | -66.7% |
| United States | – | – | – | – | – | – | – | – | – | -$25.30M | $28.20M | -$9.10M | – |
| Canada | – | – | – | – | – | – | – | – | – | -$4.50M | $1.50M | -$3.10M | – |
| Australia | – | – | – | – | – | – | – | – | – | -$8.10M | $11.50M | -$5.20M | – |
| Europe | – | – | – | – | – | – | – | – | – | -$12.70M | $14.00M | $2.70M | – |
| Canada | – | – | $0 | $0 | $0 | -$22.20M | $1.70M | -$3.10M | -$4.20M | -$4.50M | $1.50M | -$3.10M | – |
By product or service
| Revenue | Q2 26 | Q1 26 | Q4 25 | Q3 25 | Q2 25 | Q1 25 | Q4 24 | Q3 24 | Q2 24 | Q1 24 | Q4 23 | Q3 23 | % of revenue | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Collectibles | $356.30M | $348.90M | $365.00M | $256.10M | $227.60M | $211.50M | $270.60M | $171.10M | $139.40M | $136.80M | $233.70M | $177.60M | 45.1% | +56.5% |
| Video Games | $263.20M | – | – | – | $494.60M | – | – | – | – | – | – | – | 33.3% | -46.8% |
| Pre--Owned and Refurbished | $170.70M | – | – | – | $250.00M | – | – | – | – | – | – | – | 21.6% | -31.7% |
| Software | – | $152.70M | $203.70M | $197.50M | $152.50M | $175.60M | $286.20M | $271.80M | $207.70M | $239.70M | $465.30M | $321.30M | – | – |
| Hardware and accessories | – | $333.70M | – | $367.40M | $592.10M | $345.30M | – | $417.40M | $451.20M | $505.30M | – | $579.40M | – | – |
By region
From the segment and revenue-disaggregation notes of GameStop's 10-K and 10-Q filings (XBRL). Fourth-quarter figures are the fiscal year less the first nine months. Segment names follow the company's own labels and can change when it reorganizes.