CRSRNasdaqComputer Peripheral Equipment, NECFiscal year ends December 31
Corsair Gaming, Inc.
Financials through Q2 FY2026, quarter ended Jun 30, 2026Last filing: 10-Q on Aug 6, 2026
$13.08+0.29 (+2.27%)
Close on Oct 19, 2026
- Market cap
- $1.43B
- P/E (TTM)
- 42.2
- Dividend yield
- –
Corsair Gaming, Inc. revenue by segment
By business segment
| Revenue | Q2 26 | Q1 26 | Q4 25 | Q3 25 | Q2 25 | Q1 25 | Q4 24 | Q3 24 | Q2 24 | Q1 24 | Q4 23 | Q3 23 | % of revenue | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gaming Components and Systems | $198.45M | $231.20M | $271.99M | $233.10M | $217.47M | $257.78M | $244.06M | $202.23M | $167.07M | $230.28M | $280.46M | $272.84M | 63.1% | -8.7% |
| Gamer and Creator Peripherals | $115.88M | $123.31M | $164.86M | $112.66M | $102.64M | $111.97M | $169.56M | $101.97M | $94.23M | $106.97M | $136.83M | $90.36M | 36.9% | +12.9% |
By product or service
By region
| Revenue | Q2 26 | Q1 26 | Q4 25 | Q3 25 | Q2 25 | Q1 25 | Q4 24 | Q3 24 | Q2 24 | Q1 24 | Q4 23 | Q3 23 | % of revenue | YoY |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| United States | $151.84M | $145.95M | $179.65M | $139.59M | $145.92M | $168.40M | $196.41M | $137.39M | $127.17M | $153.75M | – | – | 48.3% | +4.1% |
| Europe and Middle East | $97.78M | $132.27M | $180.56M | $139.14M | $108.49M | $137.60M | $156.98M | $116.78M | $86.35M | $115.74M | $160.95M | $132.64M | 31.1% | -9.9% |
| Asia Pacific | $45.38M | $51.70M | $52.83M | $45.79M | $43.30M | $41.66M | $37.59M | $31.31M | $28.54M | $46.55M | $41.41M | $49.33M | 14.4% | +4.8% |
| Americas | $19.34M | $24.59M | $23.82M | $21.25M | $22.40M | $22.10M | $22.64M | $18.72M | $19.23M | $21.23M | $214.93M | $181.22M | 6.2% | -13.7% |
From the segment and revenue-disaggregation notes of Corsair Gaming's 10-K and 10-Q filings (XBRL). Fourth-quarter figures are the fiscal year less the first nine months. Segment names follow the company's own labels and can change when it reorganizes.