StockData
AIFANasdaqServices-Amusement & Recreation ServicesFiscal year ends December 31

All In FutureTech Alliance, Inc.

Financials through Q2 FY2026, quarter ended Jun 30, 2026Last filing: 10-Q on Aug 14, 2026
$3.97+0.23 (+6.15%)

Close on Oct 19, 2026

Market cap
$24.69M
P/E (TTM)
–
Dividend yield
–

All In FutureTech Alliance, Inc. revenue by segment

By business segment

RevenueQ2 26Q1 26Q4 25Q3 25Q2 25Q1 25Q4 24Q3 24Q2 24Q1 24Q4 23Q3 23% of revenueYoY
E-sports [Member]$812.98K$1.05M$1.12M$1.01M$1.16M$1.66M$1.15M$1.35M$917.41K$1.26M$1.38M$1.12M65.1%-30.0%
Casual mobile gaming$393.49K$500.78K–$837.86K$758.41K$618.32K–$817.99K$1.72M$1.12M––31.5%-48.1%
Corporate [Member]$41.42K–––––––––––3.3%–
Total Segments [Member]–––––––$2.16M$2.64M––$1.12M––
Causal Mobile Gaming [Member]––––––$744.95K$817.99K$1.72M–––––
Operating incomeQ2 26Q1 26Q4 25Q3 25Q2 25Q1 25Q4 24Q3 24Q2 24Q1 24Q4 23Q3 23YoY
E-sports [Member]$3.30M-$122.17K-$5.18M-$784.06K-$641.13K-$374.27K-$733.90K-$467.98K-$652.56K-$613.38K-$742.08K$191.82K-614.7%
Concerts [Member]-$550.13K-$1.81K-$836.51K-$16.86K-$222.06K-$126.68K-$155.82K-$16.81K-$109.93K-$26.49K––+147.7%
Corporate [Member]-$1.84M-$2.41M––-$4.95M-$4.48M-$3.36M-$330.35K-$4.28M-$1.80M-$874.95K-$832.08K-62.7%
Casual mobile gaming-$3.18M-$984.82K–-$229.95K-$280.77K-$267.48K–-$352.21K-$249.55K-$231.71K––+1031.8%
Total Segments [Member]–––––––-$1.18M-$5.29M––-$640.26K–
Causal Mobile Gaming [Member]––––––-$9.91M-$352.21K-$249.55K––––
Corporate [Member]–––-$6.30M-$4.95M––-$343.58K-$4.28M––––

By product or service

RevenueQ2 26Q1 26Q4 25Q3 25Q2 25Q1 25Q4 24Q3 24Q2 24Q1 24Q4 23Q3 23% of revenueYoY
In-person$812.98K$1.05M$1.12M$1.01M$1.16M$1.66M$1.15M$1.35M$917.36K$1.26M$1.37M$1.12M65.1%-30.0%
Casual Mobile Gaming Revenue [Member]$434.91K$500.78K––$758.41K$618.32K––––––34.9%-42.7%
Casual mobile gaming$393.49K$500.78K$818.69K$837.86K$758.41K$618.32K$744.95K$817.99K$1.72M$1.12M––31.5%-48.1%
Multiplatform content$0$53$0$67$80$57$154$71$52$59$68$940.0%-100.0%
Multiplatform Revenue [Member]$0$53––$80$57–$71$52––$940.0%-100.0%
Distribution revenue [Member]–––––$57–$71$52$59–$94––
Sponsorship Revenue [Member]–––$458.97K$459.54K$458.55K–$460.24K$457.74K$460.74K–$0––
Event revenue [Member]–––$414.32K$565.35K$1.02M–$700.94K$297.03K$573.66K––––
Food and beverage revenue [Member]–––$45.96K$46.93K$77.31K–$44.62K$34.25K$70.71K––––
Merchandising revenue [Member]–––$7.97K$11.31K$11.88K–$36.31K$34.47K$20.33K––––
Ticket and gaming revenue [Member]–––$81.78K$77.87K$88.34K–$103.38K$93.88K$129.77K––––

By region

RevenueQ2 26Q1 26Q4 25Q3 25Q2 25Q1 25Q4 24Q3 24Q2 24Q1 24Q4 23Q3 23% of revenueYoY
United States$854.40K$1.05M$1.12M$1.01M$1.16M$1.66M$1.15M$1.35M$917.41K$1.26M––68.5%-26.4%
China$393.49K$500.78K$818.69K$837.86K$758.41K$618.32K$744.95K$817.99K$1.72M$1.12M––31.5%-48.1%

From the segment and revenue-disaggregation notes of All In FutureTech Alliance's 10-K and 10-Q filings (XBRL). Fourth-quarter figures are the fiscal year less the first nine months. Segment names follow the company's own labels and can change when it reorganizes.