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TTWONasdaqServices-Prepackaged SoftwareFiscal year ends March 31

TAKE TWO INTERACTIVE SOFTWARE INC

Financials through Q1 FY2027, quarter ended Jun 30, 2026Last filing: 10-Q on Aug 7, 2026
$204.92−0.36 (-0.18%)

Close on Oct 19, 2026

Market cap
$38.16B
P/E (TTM)
–
Dividend yield
–

TAKE TWO INTERACTIVE SOFTWARE INC revenue by segment

By business segment

By product or service

RevenueFY2026FY2025FY2024FY2023FY2022FY2021FY2020FY2019FY2018FY2017% of revenueYoY
Digital online$6.46B$5.43B$5.11B$5.09B$3.15B$2.97B$2.41B$1.68B$1.13B$921.73M97.0%+18.9%
Game$6.16B$5.17B$4.69B$4.74B$3.42B$3.32B––––92.6%+19.2%
Recurrent consumer spending$5.20B$4.47B$4.21B$4.18B$2.27B$2.15B$1.45B$1.07B––78.1%+16.1%
Mobile$3.33B$2.94B$2.75B$2.54B$403.40M$274.10M$185.75M–––50.1%+13.3%
Console$2.60B$2.10B$2.17B$2.30B$2.53B$2.52B$2.31B$2.23B$1.46B$1.44B39.0%+23.7%
Full game and other$1.46B$1.16B$1.14B$1.17B$1.23B$1.22B$1.64B$1.60B––21.9%+26.0%
PC and other$726.10M$592.50M$434.30M$507.50M$572.50M$581.70M$594.62M$434.53M$329.59M$339.02M10.9%+22.5%
Advertising$494.30M$466.10M$656.10M$614.30M$81.60M$53.10M––––7.4%+6.1%
Physical retail and other$196.70M$201.80M$237.40M$264.20M$355.80M$400.40M$683.87M$986.79M$661.95M$858.01M3.0%-2.5%
Product (point in time)––––$1.04B$1.09B$1.25B$1.35B––––
Service and other (over time)–––––$2.28B$1.84B$1.32B––––
Service and other (over time)––––$2.46B$2.28B$1.84B–––––

By region

RevenueFY2026FY2025FY2024FY2023FY2022FY2021FY2020FY2019FY2018FY2017% of revenueYoY
United States$3.94B$3.41B$3.28B$3.36B$2.10B$2.02B$1.78B$1.43B$1.05B$999.13M59.2%+15.7%
International$2.72B$2.23B$2.07B$1.99B$1.40B$1.36B$1.31B$1.24B$740.58M$780.62M40.8%+22.0%
Europe––––––––$531.51M$515.70M––
Asia Pacific––––––––$111.22M$157.18M––

From the segment and revenue-disaggregation notes of Take Two Interactive Software's 10-K and 10-Q filings (XBRL). Fourth-quarter figures are the fiscal year less the first nine months. Segment names follow the company's own labels and can change when it reorganizes.