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GMBLOTCServices-Amusement & Recreation ServicesFiscal year ends June 30Also trades as GMBLP, GMBLZ

ESPORTS ENTERTAINMENT GROUP, INC.

Financials through Q3 FY2024, quarter ended Mar 31, 2024Last filing: 10-Q on May 23, 2024
$0.11−0.01 (-8.33%)

Close on Oct 19, 2026

Market cap
$126.06K
P/E (TTM)
–
Dividend yield
–

ESPORTS ENTERTAINMENT GROUP, INC. revenue by segment

By business segment

RevenueFY2023FY2022FY2021FY2020FY2019% of revenueYoY
I Gaming Segment [Member]$19.69M$53.10M$16.23M––85.7%-62.9%
EEG Games Segment [Member]$3.28M$5.25M–––14.3%-37.6%
EEG Games Segment [Member]–$5.25M$552.89K––––

By product or service

RevenueFY2023FY2022FY2021FY2020FY2019% of revenueYoY
Online Betting and Casino Revenues [Member]$19.69M$53.10M$16.23M––85.7%-62.9%
Esports and Other Revenues [Member]$3.28M$5.25M$552.89K––14.3%-37.6%
Esport and Other Revenues [Member]––$959.86K––––

By region

RevenueFY2023FY2022FY2021FY2020FY2019% of revenueYoY
Non-US [Member]$20.47M$53.55M$16.11M––89.1%-61.8%
United States$2.50M$4.80M$671.52K––10.9%-47.9%

From the segment and revenue-disaggregation notes of Esports Entertainment's 10-K and 10-Q filings (XBRL). Fourth-quarter figures are the fiscal year less the first nine months. Segment names follow the company's own labels and can change when it reorganizes.